ISSN: 2984-7176 (Print) | 2984-7184 (Online)
PUBLISHER: Guild of Educators in TESOL International Institute
PUBLICATION FORMAT: Online
FREQUENCY: Quarterly (Feb, May, Aug, Nov)
LANGUAGE: English | Filipino
ESTABLISHED: 2023
VOLUME: 3
ISSUE: 2
PUBLICATION YEAR: 2025
AUTHOR(S): Angel Ann N. Banaguas, Diana M. Castillo, Melody A. Mendoza, Melodie B. Villalobos, Mary Ann N. Cahayon
Immaculate Conception College of Balayan, Inc.
Game-based learning in education incorporates elements of games into instructional activities, fostering competition and interaction among students through entertainment as a learning tool. This study aimed to develop game-based learning materials for the Grade 7 mathematics classroom using Google Forms to create an interactive and engaging learning experience. The materials were designed to increase student motivation and participation while reinforcing key mathematical concepts through interactive activities. The study employed an experimental research design with a pre-test and post-test approach. A total of 33 Grade 7 students participated and were divided into two groups: an experimental group that used game-based learning and a control group that followed traditional teaching methods. The results showed that the experimental group demonstrated a significant improvement in their post-test scores compared to their pre-test scores. In contrast, students in the control group showed minimal or no improvement, indicating the positive impact of game-based learning. These findings suggest that using digital tools like Google Forms for game-based activities can result in more consistent and meaningful learning outcomes in mathematics. The game-based approach proved effective in enhancing understanding and engagement, showing its potential to support better academic performance. In conclusion, this research provides evidence that game-based learning can be an effective tool in mathematics instruction. Future studies could explore its long-term effects and effectiveness in more challenging educational environments. Overall, integrating game-based materials in teaching represents a promising strategy for improving student learning experiences and outcomes in mathematics education.
Game-Based, Google Forms, and Learning Materials
Banaguas, A. A. N., Castillo, D. M., Mendoza, M. A., Villalobos, M. B., & Cahayon, M. A. N. (2025). DEVELOPMENT AND IMPACT OF GAME-BASED LEARNING MATERIALS FOR GRADE 7 USING GOOGLE FORMS. GUILD OF EDUCATORS IN TESOL INTERNATIONAL RESEARCH JOURNAL, 3(2), 76–88. https://doi.org/10.5281/zenodo.16306814
https://doi.org/10.5281/zenodo.16306814
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